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Zephyr artwork

Zephyr

Damage · Crowd Control

An aerial controller who gains strong crits while airborne, groups enemies with Airburst, blocks projectiles with Turbulence and multiplies damage through Tornadoes.

YOUR MANUAL TRACKER

Collection status

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KEY MECHANIC

Zephyr is strongest in the air, where her passive grants additional critical chance and her low gravity makes sustained aerial weapon play easy.

KIT

Abilities

1

Tail Wind

Launches Zephyr through the air or lets her hover, with dive-bomb interactions for rapid movement and area impact.

2

Airburst

Fires a compressed air projectile that pushes or pulls enemies to group them for follow-up attacks.

3

Turbulence

Creates a wind barrier around Zephyr that redirects most incoming projectiles away from her.

4

Tornado

Creates roaming tornadoes that lift enemies and distribute weapon damage and status through everything caught inside.

NEW PLAYER BUILD

MR 0–8 starter setup

Early game

META BUILDS

Recommended setups

Reviewed 15 Aug 2026

HOW TO GET IT

Acquisition

Zephyr's complete blueprint set is researched and replicated from the Tenno Lab in a Clan Dojo.

V0.4 DATA

Profiles + starter/meta builds + drop references

Profiles now include artwork, an MR 0–8 starter setup, clickable mod details and structured drop chances alongside the existing meta and Prime relic references.

Profiles 2026-08-15