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Octavia artwork

Octavia

Support · Damage · Crowd Control

A music-driven support and damage frame who weaponizes rhythm, creates scaling reflected damage and gives allies invisibility and combat buffs through timed actions.

YOUR MANUAL TRACKER

Collection status

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KEY MECHANIC

Metronome rewards actions performed to the Mandachord beat; crouching, jumping, firing and meleeing in rhythm grant different buffs.

KIT

Abilities

1

Mallet

Deploys a resonator that absorbs enemy fire and reflects increasingly strong rhythmic damage back into the area.

2

Resonator

Releases a rolling ball that charms enemies into following it and can pick up Mallet to move the damage zone.

3

Metronome

Creates a musical aura that grants timed buffs when players perform specific actions in rhythm with the beat.

4

Amp

Creates a large sound field that increases weapon damage and doubles Mallet's effective range while inside.

NEW PLAYER BUILD

MR 0–8 starter setup

Early game

META BUILDS

Recommended setups

Reviewed 15 Aug 2026

HOW TO GET IT

Acquisition

Octavia's main blueprint is awarded from Octavia's Anthem. Her components come from specific Lua and Deimos activities.

Octavia's three components use different mission sources, so the profile lists each separately.

V0.4 DATA

Profiles + starter/meta builds + drop references

Profiles now include artwork, an MR 0–8 starter setup, clickable mod details and structured drop chances alongside the existing meta and Prime relic references.

Profiles 2026-08-15